(function(){
// contants
var NULL = null,
UNDEFINED = undefined,
TRUE = true,
FALSE = false,
SETX = "setX",
SETY = "setY",
SETXY = "setXY",
LEFT = "left",
BOTTOM = "bottom",
TOP = "top",
RIGHT = "right",
HEIGHT = "height",
WIDTH = "width",
POINTS = "points",
HIDDEN = "hidden",
ABSOLUTE = "absolute",
VISIBLE = "visible",
MOTION = "motion",
POSITION = "position",
EASEOUT = "easeOut",
/*
* Use a light flyweight here since we are using so many callbacks and are always assured a DOM element
*/
flyEl = new Ext.Element.Flyweight(),
queues = {},
getObject = function(o){
return o || {};
},
fly = function(dom){
flyEl.dom = dom;
flyEl.id = Ext.id(dom);
return flyEl;
},
/*
* Queueing now stored outside of the element due to closure issues
*/
getQueue = function(id){
if(!queues[id]){
queues[id] = [];
}
return queues[id];
},
setQueue = function(id, value){
queues[id] = value;
};
//Notifies Element that fx methods are available
Ext.enableFx = TRUE;
/**
* @class Ext.Fx
*A class to provide basic animation and visual effects support. Note: This class is automatically applied
* to the {@link Ext.Element} interface when included, so all effects calls should be performed via {@link Ext.Element}.
* Conversely, since the effects are not actually defined in {@link Ext.Element}, Ext.Fx must be
* {@link Ext#enableFx included} in order for the Element effects to work.
*
*Method Chaining
*It is important to note that although the Fx methods and many non-Fx Element methods support "method chaining" in that
* they return the Element object itself as the method return value, it is not always possible to mix the two in a single
* method chain. The Fx methods use an internal effects queue so that each effect can be properly timed and sequenced.
* Non-Fx methods, on the other hand, have no such internal queueing and will always execute immediately. For this reason,
* while it may be possible to mix certain Fx and non-Fx method calls in a single chain, it may not always provide the
* expected results and should be done with care. Also see {@link #callback}.
*
*Anchor Options for Motion Effects
*Motion effects support 8-way anchoring, meaning that you can choose one of 8 different anchor points on the Element
* that will serve as either the start or end point of the animation. Following are all of the supported anchor positions:Value Description
----- -----------------------------
tl The top left corner
t The center of the top edge
tr The top right corner
l The center of the left edge
r The center of the right edge
bl The bottom left corner
b The center of the bottom edge
br The bottom right corner
* Note: some Fx methods accept specific custom config parameters. The options shown in the Config Options
* section below are common options that can be passed to any Fx method unless otherwise noted.
*
* @cfg {Function} callback A function called when the effect is finished. Note that effects are queued internally by the
* Fx class, so a callback is not required to specify another effect -- effects can simply be chained together
* and called in sequence (see note for Method Chaining above), for example:
* el.slideIn().highlight();
*
* The callback is intended for any additional code that should run once a particular effect has completed. The Element
* being operated upon is passed as the first parameter.
*
* @cfg {Object} scope The scope of the {@link #callback} function
*
* @cfg {String} easing A valid Ext.lib.Easing value for the effect:
*- backBoth
*- backIn
*- backOut
*- bounceBoth
*- bounceIn
*- bounceOut
*- easeBoth
*- easeBothStrong
*- easeIn
*- easeInStrong
*- easeNone
*- easeOut
*- easeOutStrong
*- elasticBoth
*- elasticIn
*- elasticOut
*
*
* @cfg {String} afterCls A css class to apply after the effect
* @cfg {Number} duration The length of time (in seconds) that the effect should last
*
* @cfg {Number} endOpacity Only applicable for {@link #fadeIn} or {@link #fadeOut}, a number between
* 0 and 1 inclusive to configure the ending opacity value.
*
* @cfg {Boolean} remove Whether the Element should be removed from the DOM and destroyed after the effect finishes
* @cfg {Boolean} useDisplay Whether to use the display CSS property instead of visibility when hiding Elements (only applies to
* effects that end with the element being visually hidden, ignored otherwise)
* @cfg {String/Object/Function} afterStyle A style specification string, e.g. "width:100px", or an object
* in the form {width:"100px"}, or a function which returns such a specification that will be applied to the
* Element after the effect finishes.
* @cfg {Boolean} block Whether the effect should block other effects from queueing while it runs
* @cfg {Boolean} concurrent Whether to allow subsequently-queued effects to run at the same time as the current effect, or to ensure that they run in sequence
* @cfg {Boolean} stopFx Whether preceding effects should be stopped and removed before running current effect (only applies to non blocking effects)
*/
Ext.Fx = {
// private - calls the function taking arguments from the argHash based on the key. Returns the return value of the function.
// this is useful for replacing switch statements (for example).
switchStatements : function(key, fn, argHash){
return fn.apply(this, argHash[key]);
},
/**
* Slides the element into view. An anchor point can be optionally passed to set the point of
* origin for the slide effect. This function automatically handles wrapping the element with
* a fixed-size container if needed. See the Fx class overview for valid anchor point options.
* Usage:
*
// default: slide the element in from the top
el.slideIn();
// custom: slide the element in from the right with a 2-second duration
el.slideIn('r', { duration: 2 });
// common config options shown with default values
el.slideIn('t', {
easing: 'easeOut',
duration: .5
});
* @param {String} anchor (optional) One of the valid Fx anchor positions (defaults to top: 't')
* @param {Object} options (optional) Object literal with any of the Fx config options
* @return {Ext.Element} The Element
*/
slideIn : function(anchor, o){
o = getObject(o);
var me = this,
dom = me.dom,
st = dom.style,
xy,
r,
b,
wrap,
after,
st,
args,
pt,
bw,
bh;
anchor = anchor || "t";
me.queueFx(o, function(){
xy = fly(dom).getXY();
// fix display to visibility
fly(dom).fixDisplay();
// restore values after effect
r = fly(dom).getFxRestore();
b = {x: xy[0], y: xy[1], 0: xy[0], 1: xy[1], width: dom.offsetWidth, height: dom.offsetHeight};
b.right = b.x + b.width;
b.bottom = b.y + b.height;
// fixed size for slide
fly(dom).setWidth(b.width).setHeight(b.height);
// wrap if needed
wrap = fly(dom).fxWrap(r.pos, o, HIDDEN);
st.visibility = VISIBLE;
st.position = ABSOLUTE;
// clear out temp styles after slide and unwrap
function after(){
fly(dom).fxUnwrap(wrap, r.pos, o);
st.width = r.width;
st.height = r.height;
fly(dom).afterFx(o);
}
// time to calculate the positions
pt = {to: [b.x, b.y]};
bw = {to: b.width};
bh = {to: b.height};
function argCalc(wrap, style, ww, wh, sXY, sXYval, s1, s2, w, h, p){
var ret = {};
fly(wrap).setWidth(ww).setHeight(wh);
if(fly(wrap)[sXY]){
fly(wrap)[sXY](sXYval);
}
style[s1] = style[s2] = "0";
if(w){
ret.width = w
};
if(h){
ret.height = h;
}
if(p){
ret.points = p;
}
return ret;
};
args = fly(dom).switchStatements(anchor.toLowerCase(), argCalc, {
t : [wrap, st, b.width, 0, NULL, NULL, LEFT, BOTTOM, NULL, bh, NULL],
l : [wrap, st, 0, b.height, NULL, NULL, RIGHT, TOP, bw, NULL, NULL],
r : [wrap, st, b.width, b.height, SETX, b.right, LEFT, TOP, NULL, NULL, pt],
b : [wrap, st, b.width, b.height, SETY, b.bottom, LEFT, TOP, NULL, bh, pt],
tl : [wrap, st, 0, 0, NULL, NULL, RIGHT, BOTTOM, bw, bh, pt],
bl : [wrap, st, 0, 0, SETY, b.y + b.height, RIGHT, TOP, bw, bh, pt],
br : [wrap, st, 0, 0, SETXY, [b.right, b.bottom], LEFT, TOP, bw, bh, pt],
tr : [wrap, st, 0, 0, SETX, b.x + b.width, LEFT, BOTTOM, bw, bh, pt]
});
st.visibility = VISIBLE;
fly(wrap).show();
arguments.callee.anim = fly(wrap).fxanim(args,
o,
MOTION,
.5,
EASEOUT,
after);
});
return me;
},
/**
* Slides the element out of view. An anchor point can be optionally passed to set the end point
* for the slide effect. When the effect is completed, the element will be hidden (visibility =
* 'hidden') but block elements will still take up space in the document. The element must be removed
* from the DOM using the 'remove' config option if desired. This function automatically handles
* wrapping the element with a fixed-size container if needed. See the Fx class overview for valid anchor point options.
* Usage:
*
// default: slide the element out to the top
el.slideOut();
// custom: slide the element out to the right with a 2-second duration
el.slideOut('r', { duration: 2 });
// common config options shown with default values
el.slideOut('t', {
easing: 'easeOut',
duration: .5,
remove: false,
useDisplay: false
});
* @param {String} anchor (optional) One of the valid Fx anchor positions (defaults to top: 't')
* @param {Object} options (optional) Object literal with any of the Fx config options
* @return {Ext.Element} The Element
*/
slideOut : function(anchor, o){
o = getObject(o);
var me = this,
dom = me.dom,
st = dom.style,
xy = me.getXY(),
wrap,
r,
b,
a,
zero = {to: 0};
anchor = anchor || "t";
me.queueFx(o, function(){
// restore values after effect
r = fly(dom).getFxRestore();
b = {x: xy[0], y: xy[1], 0: xy[0], 1: xy[1], width: dom.offsetWidth, height: dom.offsetHeight};
b.right = b.x + b.width;
b.bottom = b.y + b.height;
// fixed size for slide
fly(dom).setWidth(b.width).setHeight(b.height);
// wrap if needed
wrap = fly(dom).fxWrap(r.pos, o, VISIBLE);
st.visibility = VISIBLE;
st.position = ABSOLUTE;
fly(wrap).setWidth(b.width).setHeight(b.height);
function after(){
o.useDisplay ? fly(dom).setDisplayed(FALSE) : fly(dom).hide();
fly(dom).fxUnwrap(wrap, r.pos, o);
st.width = r.width;
st.height = r.height;
fly(dom).afterFx(o);
}
function argCalc(style, s1, s2, p1, v1, p2, v2, p3, v3){
var ret = {};
style[s1] = style[s2] = "0";
ret[p1] = v1;
if(p2){
ret[p2] = v2;
}
if(p3){
ret[p3] = v3;
}
return ret;
};
a = fly(dom).switchStatements(anchor.toLowerCase(), argCalc, {
t : [st, LEFT, BOTTOM, HEIGHT, zero],
l : [st, RIGHT, TOP, WIDTH, zero],
r : [st, LEFT, TOP, WIDTH, zero, POINTS, {to : [b.right, b.y]}],
b : [st, LEFT, TOP, HEIGHT, zero, POINTS, {to : [b.x, b.bottom]}],
tl : [st, RIGHT, BOTTOM, WIDTH, zero, HEIGHT, zero],
bl : [st, RIGHT, TOP, WIDTH, zero, HEIGHT, zero, POINTS, {to : [b.x, b.bottom]}],
br : [st, LEFT, TOP, WIDTH, zero, HEIGHT, zero, POINTS, {to : [b.x + b.width, b.bottom]}],
tr : [st, LEFT, BOTTOM, WIDTH, zero, HEIGHT, zero, POINTS, {to : [b.right, b.y]}]
});
arguments.callee.anim = fly(wrap).fxanim(a,
o,
MOTION,
.5,
EASEOUT,
after);
});
return me;
},
/**
* Fades the element out while slowly expanding it in all directions. When the effect is completed, the
* element will be hidden (visibility = 'hidden') but block elements will still take up space in the document.
* The element must be removed from the DOM using the 'remove' config option if desired.
* Usage:
*
// default
el.puff();
// common config options shown with default values
el.puff({
easing: 'easeOut',
duration: .5,
remove: false,
useDisplay: false
});
* @param {Object} options (optional) Object literal with any of the Fx config options
* @return {Ext.Element} The Element
*/
puff : function(o){
o = getObject(o);
var me = this,
dom = me.dom,
st = dom.style,
width,
height,
r;
me.queueFx(o, function(){
width = fly(dom).getWidth();
height = fly(dom).getHeight();
fly(dom).clearOpacity();
fly(dom).show();
// restore values after effect
r = fly(dom).getFxRestore();
function after(){
o.useDisplay ? fly(dom).setDisplayed(FALSE) : fly(dom).hide();
fly(dom).clearOpacity();
fly(dom).setPositioning(r.pos);
st.width = r.width;
st.height = r.height;
st.fontSize = '';
fly(dom).afterFx(o);
}
arguments.callee.anim = fly(dom).fxanim({
width : {to : fly(dom).adjustWidth(width * 2)},
height : {to : fly(dom).adjustHeight(height * 2)},
points : {by : [-width * .5, -height * .5]},
opacity : {to : 0},
fontSize: {to : 200, unit: "%"}
},
o,
MOTION,
.5,
EASEOUT,
after);
});
return me;
},
/**
* Blinks the element as if it was clicked and then collapses on its center (similar to switching off a television).
* When the effect is completed, the element will be hidden (visibility = 'hidden') but block elements will still
* take up space in the document. The element must be removed from the DOM using the 'remove' config option if desired.
* Usage:
*
// default
el.switchOff();
// all config options shown with default values
el.switchOff({
easing: 'easeIn',
duration: .3,
remove: false,
useDisplay: false
});
* @param {Object} options (optional) Object literal with any of the Fx config options
* @return {Ext.Element} The Element
*/
switchOff : function(o){
o = getObject(o);
var me = this,
dom = me.dom,
st = dom.style,
r;
me.queueFx(o, function(){
fly(dom).clearOpacity();
fly(dom).clip();
// restore values after effect
r = fly(dom).getFxRestore();
function after(){
o.useDisplay ? fly(dom).setDisplayed(FALSE) : fly(dom).hide();
fly(dom).clearOpacity();
fly(dom).setPositioning(r.pos);
st.width = r.width;
st.height = r.height;
fly(dom).afterFx(o);
};
fly(dom).fxanim({opacity : {to : 0.3}},
NULL,
NULL,
.1,
NULL,
function(){
fly(dom).clearOpacity();
(function(){
fly(dom).fxanim({
height : {to : 1},
points : {by : [0, fly(dom).getHeight() * .5]}
},
o,
MOTION,
0.3,
'easeIn',
after);
}).defer(100);
});
});
return me;
},
/**
* Highlights the Element by setting a color (applies to the background-color by default, but can be
* changed using the "attr" config option) and then fading back to the original color. If no original
* color is available, you should provide the "endColor" config option which will be cleared after the animation.
* Usage:
// default: highlight background to yellow
el.highlight();
// custom: highlight foreground text to blue for 2 seconds
el.highlight("0000ff", { attr: 'color', duration: 2 });
// common config options shown with default values
el.highlight("ffff9c", {
attr: "background-color", //can be any valid CSS property (attribute) that supports a color value
endColor: (current color) or "ffffff",
easing: 'easeIn',
duration: 1
});
* @param {String} color (optional) The highlight color. Should be a 6 char hex color without the leading # (defaults to yellow: 'ffff9c')
* @param {Object} options (optional) Object literal with any of the Fx config options
* @return {Ext.Element} The Element
*/
highlight : function(color, o){
o = getObject(o);
var me = this,
dom = me.dom,
attr = o.attr || "backgroundColor",
a = {},
restore;
me.queueFx(o, function(){
fly(dom).clearOpacity();
fly(dom).show();
function after(){
dom.style[attr] = restore;
fly(dom).afterFx(o);
}
restore = dom.style[attr];
a[attr] = {from: color || "ffff9c", to: o.endColor || fly(dom).getColor(attr) || "ffffff"};
arguments.callee.anim = fly(dom).fxanim(a,
o,
'color',
1,
'easeIn',
after);
});
return me;
},
/**
* Shows a ripple of exploding, attenuating borders to draw attention to an Element.
* Usage:
// default: a single light blue ripple
el.frame();
// custom: 3 red ripples lasting 3 seconds total
el.frame("ff0000", 3, { duration: 3 });
// common config options shown with default values
el.frame("C3DAF9", 1, {
duration: 1 //duration of each individual ripple.
// Note: Easing is not configurable and will be ignored if included
});
* @param {String} color (optional) The color of the border. Should be a 6 char hex color without the leading # (defaults to light blue: 'C3DAF9').
* @param {Number} count (optional) The number of ripples to display (defaults to 1)
* @param {Object} options (optional) Object literal with any of the Fx config options
* @return {Ext.Element} The Element
*/
frame : function(color, count, o){
o = getObject(o);
var me = this,
dom = me.dom,
proxy,
active;
me.queueFx(o, function(){
color = color || "#C3DAF9"
if(color.length == 6){
color = "#" + color;
}
count = count || 1;
fly(dom).show();
var xy = fly(dom).getXY(),
b = {x: xy[0], y: xy[1], 0: xy[0], 1: xy[1], width: dom.offsetWidth, height: dom.offsetHeight},
queue = function(){
proxy = fly(document.body || document.documentElement).createChild({
style:{
visbility: HIDDEN,
position : ABSOLUTE,
"z-index": 35000, // yee haw
border : "0px solid " + color
}
});
return proxy.queueFx({}, animFn);
};
arguments.callee.anim = {
isAnimated: true,
stop: function() {
count = 0;
proxy.stopFx();
}
};
function animFn(){
var scale = Ext.isBorderBox ? 2 : 1;
active = proxy.anim({
top : {from : b.y, to : b.y - 20},
left : {from : b.x, to : b.x - 20},
borderWidth : {from : 0, to : 10},
opacity : {from : 1, to : 0},
height : {from : b.height, to : b.height + 20 * scale},
width : {from : b.width, to : b.width + 20 * scale}
},{
duration: o.duration || 1,
callback: function() {
proxy.remove();
--count > 0 ? queue() : fly(dom).afterFx(o);
}
});
arguments.callee.anim = {
isAnimated: true,
stop: function(){
active.stop();
}
};
};
queue();
});
return me;
},
/**
* Creates a pause before any subsequent queued effects begin. If there are
* no effects queued after the pause it will have no effect.
* Usage:
el.pause(1);
* @param {Number} seconds The length of time to pause (in seconds)
* @return {Ext.Element} The Element
*/
pause : function(seconds){
var dom = this.dom,
t;
this.queueFx({}, function(){
t = setTimeout(function(){
fly(dom).afterFx({});
}, seconds * 1000);
arguments.callee.anim = {
isAnimated: true,
stop: function(){
clearTimeout(t);
fly(dom).afterFx({});
}
};
});
return this;
},
/**
* Fade an element in (from transparent to opaque). The ending opacity can be specified
* using the {@link #endOpacity} config option.
* Usage:
// default: fade in from opacity 0 to 100%
el.fadeIn();
// custom: fade in from opacity 0 to 75% over 2 seconds
el.fadeIn({ endOpacity: .75, duration: 2});
// common config options shown with default values
el.fadeIn({
endOpacity: 1, //can be any value between 0 and 1 (e.g. .5)
easing: 'easeOut',
duration: .5
});
* @param {Object} options (optional) Object literal with any of the Fx config options
* @return {Ext.Element} The Element
*/
fadeIn : function(o){
o = getObject(o);
var me = this,
dom = me.dom,
to = o.endOpacity || 1;
me.queueFx(o, function(){
fly(dom).setOpacity(0);
fly(dom).fixDisplay();
dom.style.visibility = VISIBLE;
arguments.callee.anim = fly(dom).fxanim({opacity:{to:to}},
o, NULL, .5, EASEOUT, function(){
if(to == 1){
fly(dom).clearOpacity();
}
fly(dom).afterFx(o);
});
});
return me;
},
/**
* Fade an element out (from opaque to transparent). The ending opacity can be specified
* using the {@link #endOpacity} config option. Note that IE may require
* {@link #useDisplay}:true in order to redisplay correctly.
* Usage:
// default: fade out from the element's current opacity to 0
el.fadeOut();
// custom: fade out from the element's current opacity to 25% over 2 seconds
el.fadeOut({ endOpacity: .25, duration: 2});
// common config options shown with default values
el.fadeOut({
endOpacity: 0, //can be any value between 0 and 1 (e.g. .5)
easing: 'easeOut',
duration: .5,
remove: false,
useDisplay: false
});
* @param {Object} options (optional) Object literal with any of the Fx config options
* @return {Ext.Element} The Element
*/
fadeOut : function(o){
o = getObject(o);
var me = this,
dom = me.dom,
style = dom.style,
to = o.endOpacity || 0;
me.queueFx(o, function(){
arguments.callee.anim = fly(dom).fxanim({
opacity : {to : to}},
o,
NULL,
.5,
EASEOUT,
function(){
if(to == 0){
Ext.Element.data(dom, 'visibilityMode') == Ext.Element.DISPLAY || o.useDisplay ?
style.display = "none" :
style.visibility = HIDDEN;
fly(dom).clearOpacity();
}
fly(dom).afterFx(o);
});
});
return me;
},
/**
* Animates the transition of an element's dimensions from a starting height/width
* to an ending height/width. This method is a convenience implementation of {@link shift}.
* Usage:
// change height and width to 100x100 pixels
el.scale(100, 100);
// common config options shown with default values. The height and width will default to
// the element's existing values if passed as null.
el.scale(
[element's width],
[element's height], {
easing: 'easeOut',
duration: .35
}
);
* @param {Number} width The new width (pass undefined to keep the original width)
* @param {Number} height The new height (pass undefined to keep the original height)
* @param {Object} options (optional) Object literal with any of the Fx config options
* @return {Ext.Element} The Element
*/
scale : function(w, h, o){
this.shift(Ext.apply({}, o, {
width: w,
height: h
}));
return this;
},
/**
* Animates the transition of any combination of an element's dimensions, xy position and/or opacity.
* Any of these properties not specified in the config object will not be changed. This effect
* requires that at least one new dimension, position or opacity setting must be passed in on
* the config object in order for the function to have any effect.
* Usage:
// slide the element horizontally to x position 200 while changing the height and opacity
el.shift({ x: 200, height: 50, opacity: .8 });
// common config options shown with default values.
el.shift({
width: [element's width],
height: [element's height],
x: [element's x position],
y: [element's y position],
opacity: [element's opacity],
easing: 'easeOut',
duration: .35
});
* @param {Object} options Object literal with any of the Fx config options
* @return {Ext.Element} The Element
*/
shift : function(o){
o = getObject(o);
var dom = this.dom,
a = {};
this.queueFx(o, function(){
for (var prop in o) {
if (o[prop] != UNDEFINED) {
a[prop] = {to : o[prop]};
}
}
a.width ? a.width.to = fly(dom).adjustWidth(o.width) : a;
a.height ? a.height.to = fly(dom).adjustWidth(o.height) : a;
if (a.x || a.y || a.xy) {
a.points = a.xy ||
{to : [ a.x ? a.x.to : fly(dom).getX(),
a.y ? a.y.to : fly(dom).getY()]};
}
arguments.callee.anim = fly(dom).fxanim(a,
o,
MOTION,
.35,
EASEOUT,
function(){
fly(dom).afterFx(o);
});
});
return this;
},
/**
* Slides the element while fading it out of view. An anchor point can be optionally passed to set the
* ending point of the effect.
* Usage:
*
// default: slide the element downward while fading out
el.ghost();
// custom: slide the element out to the right with a 2-second duration
el.ghost('r', { duration: 2 });
// common config options shown with default values
el.ghost('b', {
easing: 'easeOut',
duration: .5,
remove: false,
useDisplay: false
});
* @param {String} anchor (optional) One of the valid Fx anchor positions (defaults to bottom: 'b')
* @param {Object} options (optional) Object literal with any of the Fx config options
* @return {Ext.Element} The Element
*/
ghost : function(anchor, o){
o = getObject(o);
var me = this,
dom = me.dom,
st = dom.style,
a = {opacity: {to: 0}, points: {}},
pt = a.points,
r,
w,
h;
anchor = anchor || "b";
me.queueFx(o, function(){
// restore values after effect
r = fly(dom).getFxRestore();
w = fly(dom).getWidth();
h = fly(dom).getHeight();
function after(){
o.useDisplay ? fly(dom).setDisplayed(FALSE) : fly(dom).hide();
fly(dom).clearOpacity();
fly(dom).setPositioning(r.pos);
st.width = r.width;
st.height = r.height;
fly(dom).afterFx(o);
}
pt.by = fly(dom).switchStatements(anchor.toLowerCase(), function(v1,v2){ return [v1, v2];}, {
t : [0, -h],
l : [-w, 0],
r : [w, 0],
b : [0, h],
tl : [-w, -h],
bl : [-w, h],
br : [w, h],
tr : [w, -h]
});
arguments.callee.anim = fly(dom).fxanim(a,
o,
MOTION,
.5,
EASEOUT, after);
});
return me;
},
/**
* Ensures that all effects queued after syncFx is called on the element are
* run concurrently. This is the opposite of {@link #sequenceFx}.
* @return {Ext.Element} The Element
*/
syncFx : function(){
var me = this;
me.fxDefaults = Ext.apply(me.fxDefaults || {}, {
block : FALSE,
concurrent : TRUE,
stopFx : FALSE
});
return me;
},
/**
* Ensures that all effects queued after sequenceFx is called on the element are
* run in sequence. This is the opposite of {@link #syncFx}.
* @return {Ext.Element} The Element
*/
sequenceFx : function(){
var me = this;
me.fxDefaults = Ext.apply(me.fxDefaults || {}, {
block : FALSE,
concurrent : FALSE,
stopFx : FALSE
});
return me;
},
/* @private */
nextFx : function(){
var ef = getQueue(this.dom.id)[0];
if(ef){
ef.call(this);
}
},
/**
* Returns true if the element has any effects actively running or queued, else returns false.
* @return {Boolean} True if element has active effects, else false
*/
hasActiveFx : function(){
return getQueue(this.dom.id)[0];
},
/**
* Stops any running effects and clears the element's internal effects queue if it contains
* any additional effects that haven't started yet.
* @return {Ext.Element} The Element
*/
stopFx : function(finish){
var me = this,
id = me.dom.id;
if(me.hasActiveFx()){
var cur = getQueue(id)[0];
if(cur && cur.anim){
if(cur.anim.isAnimated){
setQueue(id, [cur]); //clear
cur.anim.stop(finish !== undefined ? finish : TRUE);
}else{
setQueue(id, []);
}
}
}
return me;
},
/* @private */
beforeFx : function(o){
if(this.hasActiveFx() && !o.concurrent){
if(o.stopFx){
this.stopFx();
return TRUE;
}
return FALSE;
}
return TRUE;
},
/**
* Returns true if the element is currently blocking so that no other effect can be queued
* until this effect is finished, else returns false if blocking is not set. This is commonly
* used to ensure that an effect initiated by a user action runs to completion prior to the
* same effect being restarted (e.g., firing only one effect even if the user clicks several times).
* @return {Boolean} True if blocking, else false
*/
hasFxBlock : function(){
var q = getQueue(this.dom.id);
return q && q[0] && q[0].block;
},
/* @private */
queueFx : function(o, fn){
var me = this;
if(!me.hasFxBlock()){
Ext.applyIf(o, me.fxDefaults);
if(!o.concurrent){
var run = me.beforeFx(o);
fn.block = o.block;
getQueue(me.dom.id).push(fn);
if(run){
me.nextFx();
}
}else{
fn.call(me);
}
}
return me;
},
/* @private */
fxWrap : function(pos, o, vis){
var dom = this.dom,
wrap,
wrapXY;
if(!o.wrap || !(wrap = Ext.getDom(o.wrap))){
if(o.fixPosition){
wrapXY = fly(dom).getXY();
}
var div = document.createElement("div");
div.style.visibility = vis;
wrap = dom.parentNode.insertBefore(div, dom);
fly(wrap).setPositioning(pos);
if(fly(wrap).isStyle(POSITION, "static")){
fly(wrap).position("relative");
}
fly(dom).clearPositioning('auto');
fly(wrap).clip();
wrap.appendChild(dom);
if(wrapXY){
fly(wrap).setXY(wrapXY);
}
}
return wrap;
},
/* @private */
fxUnwrap : function(wrap, pos, o){
var dom = this.dom;
fly(dom).clearPositioning();
fly(dom).setPositioning(pos);
if(!o.wrap){
wrap.parentNode.insertBefore(dom, wrap);
fly(wrap).remove();
}
},
/* @private */
getFxRestore : function(){
var st = this.dom.style;
return {pos: this.getPositioning(), width: st.width, height : st.height};
},
/* @private */
afterFx : function(o){
var dom = this.dom,
id = dom.id,
notConcurrent = !o.concurrent;
if(o.afterStyle){
fly(dom).setStyle(o.afterStyle);
}
if(o.afterCls){
fly(dom).addClass(o.afterCls);
}
if(o.remove == TRUE){
fly(dom).remove();
}
if(notConcurrent){
getQueue(id).shift();
}
if(o.callback){
o.callback.call(o.scope, fly(dom));
}
if(notConcurrent){
fly(dom).nextFx();
}
},
/* @private */
fxanim : function(args, opt, animType, defaultDur, defaultEase, cb){
animType = animType || 'run';
opt = opt || {};
var anim = Ext.lib.Anim[animType](
this.dom,
args,
(opt.duration || defaultDur) || .35,
(opt.easing || defaultEase) || EASEOUT,
cb,
this
);
opt.anim = anim;
return anim;
}
};
// backwards compat
Ext.Fx.resize = Ext.Fx.scale;
//When included, Ext.Fx is automatically applied to Element so that all basic
//effects are available directly via the Element API
Ext.Element.addMethods(Ext.Fx);
})();